Brad Cai

PBR in Vulkan

Physically based rendering implementation in Vulkan with IBL. Able to load PBR authored gltf files and display them.

Graphics Vulkan Shaders

Vulkan Engine

Made based off the vkguide.dev guide. The engine is able to load and display models from gltf files and fly around to view them.

Graphics Vulkan

Snow Shader in Godot

A snow ground effect in the Godot game engine that reacts to objects when they're close to the ground.

Graphics Shaders Godot

"Adore You" Game Jam Game

A game made for the WOMEN's GAME FEST (Spring 2025) game jam.

Game Dev Godot